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Old Aug 08, 2007, 11:10 AM // 11:10   #21
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I never envisioned a whole new evolution system for character development, for arguments sake, simple leveling and attribute points as reward is in its own right a simplified evolution system. Your character grows and you have limited control over how that character grows, what I proposed was simply adding another dimension of depth to the exisitng system.
Instead of just having a axe weilding warrior as a preference over sword, you can have a viking (example), a specialized class of axe weilding warrior. Just gives you the chance to further distinguish your charrie from the next axe weilding warrior.

Thanks for all the responses Folks, the livelier the discussion, better chances Anet will notice!
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Old Aug 08, 2007, 12:37 PM // 12:37   #22
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Actually I think Anet wouldn't notice unless you shoved this paper into a shuriken, hit one of their leading teams in the forehead with it, and made it look like the guys will.
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Old Aug 08, 2007, 01:42 PM // 13:42   #23
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Your probably right Darkhell, but its like the lottery, you definately won't win if you never buy a ticket. If we never get what we want out in the open, Anet definately will never know.
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Old Aug 08, 2007, 09:30 PM // 21:30   #24
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Quote:
Originally Posted by Darkhell153
Actually I think Anet wouldn't notice unless you shoved this paper into a shuriken, hit one of their leading teams in the forehead with it, and made it look like the guys will.
LMAO that one's good, gotta remember that.
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Old Aug 09, 2007, 10:14 PM // 22:14   #25
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System really said it all, inserting an evolution system arguing that it would increase individuality is shortsighted nonsense, all you need is more armor, more haircuts, more faces, more gadgets (and optionally a few extra classes and increased synergy) get that and ya got exactly what ya want.
BTW, I don't know wtf you're on if you're saying paragons are wannabe minstrels o_O, I don't think anyone with a paragon would trade it for some queer with a lilt

Last edited by adam of phyrexia; Aug 09, 2007 at 10:20 PM // 22:20..
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Old Aug 10, 2007, 05:38 PM // 17:38   #26
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Ummm Adam? who was that directed at?


Never mind Adam, reviewed the first page of posts and found what you were referring too.

Last edited by Claymore; Aug 10, 2007 at 05:44 PM // 17:44..
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Old Aug 10, 2007, 06:47 PM // 18:47   #27
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My bad, should have used quote
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Old Aug 10, 2007, 07:05 PM // 19:05   #28
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And people've won the lottery before, it's a simple matter of finding a lottery ticket on your shoe and then scamming the people at the lottery desk...or having your friend photocopy some winning ones for ya.

Last edited by Darkhell153; Aug 10, 2007 at 07:46 PM // 19:46..
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Old Aug 10, 2007, 10:34 PM // 22:34   #29
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Quote:
Originally Posted by adam of phyrexia
blah, a post of pure nonsense
Players will have nothing from "only" new armors, new faces and new hairstyles ecp. pp, when your characters DON'T ACT then like the profession you want to play, or when it is impossible for them to wear the typical weapons those professions would wear, because of the STUPID SIMPLE FACT, that those things DON'T EXIST yet in the game and it's unclear, if they will ever ... at least in GW1
What do you have from theoretically rogues, when they act then through Skills like Assassins, when they look like Assasins or like some rich snobs, because there exist no single armors, that let any character look like a rogue/thief however something like this. When they don't move like Rogue, no instead again like Assasins do oO

Ill show u it again with the example of the from you from me quoted "Wannabe Minstrel"-Paragon

Some reasons, why this class is a wannabe minstrel, which should be really clear enough for every small child:

- Minstrels are Musicians, what are Paragons ? They are some Sort of Hunter inspired Army Leaders oO
- Minstrels play INSTRUMENTS and they use them even as weapons.
Instruments like Harps, Flutes, Guitars or Violins, especially Nr. 1,3 and 4, which can be used like Bows with some fantasy, best for this are harps, because they can have a similar shape of a short bow, do Paragons fight with Instruments ? No ... do they even play them ? HELL NOOO!!!
- Minstrels sing different kinds of Songs ... no ANTHEMS, Anthems are for soldiers and warriors (for Armies) and when a minstrel SINGS, it has BY FAR a larger effect, than a stupid shout, especially when the minstrel sings and plays music together. Minstrels are singers with a soul of passion, no wannabe angels like paragons that throw spears.
- does the paragon have any armor, that lets him look only a bit like a minstrel ? again HELL NO !! No, he has mostly only armors yet, that look mostly all the SAME ..ugly,boring, all with no real difference to each other ...only white with somewhere some little wings, what are our wannabe angels, when they have no winged armors ...awww T.T fallen angels ? lol, there were the paragon armors of the Hero Morgahn absolutly more exiting and special, then EVERY boring armors that the players can get yet for paragons...

That are at least 4 very strong reasons ,which show that paragons are only wannabe minstrels - as if it wouldn't be enough, that they are wannabe angels oO A paragon don't looks like a Minstrel, he acts not like a real one, he uses not the weapon of a minstrel, because it simple exists not and the paragon don't moves like a minstrel. The paragon is in all important facts a wannabe minstrel, that can out shout. Shout = not sing.
Don't get so easilly irritated by stupid skill names !!! thats superficial
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Old Aug 11, 2007, 09:57 AM // 09:57   #30
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I think you're the one getting irritated by superficial things. You seem to have this idea in your head that every class that has a similarity to, but is not a complete ripoff of a D&D class is by definition a wannabe version of that class.
That doesn't even fit with the definition of a wannabe!
A Wannabe: Someone who strives to be like something/someone but only partially succeeds.
What has ever led you to believe that Anet wanted to pass of the paragon as a minstrel?
The Anet design team prolly just set at their desks for a couple of weeks until they had the minstrel concept reduced to: aiding allies through voice and then build everything you just summed up around it so nobody would think they have ANOTHER bard clone .
And then you start whining about the fact that you wanted to play a bard instead and this guy is somewhat similar in function but he doesn't look like it, hey lets call him and all them not clones WANNABEES. Maybe then Anet would be stupid enough to bring back the original.
And yes of c Wamos are wannabe paladins and duh Me/As are wannabe rogues but but Anet NEVER WANTED TO CREATE A ROGUE! For the simple reason that the more defining concepts of that class, stealing, deceiving, sneaking had no place in their gameplay. And if you're planning to say anything that comes down to 'change the gameplay then!' GO PLAY ANOTHER GAME! GW isn't an MMORPG that grants infinite freedom and char development, more of a quality over quantity version of one. If you want freedom, I recommend oblivion IV.
But you are right that without some kind of evolution system it's hard to introduce options like the samurai, who are too simaler to the war to create a new class for and too different to merge with the war skillset. I think it's best if future editions of GW have a hybrid of the best of both but that all depends on how much money they can afford to spend.

And BTW, Don't quote things I didn't say ><

Last edited by adam of phyrexia; Aug 11, 2007 at 02:26 PM // 14:26..
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